A
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Ansari, Manouchehr
Business Strategies of the Iranian Cinema Industry: The Business Model of the Iranian Cinema industry in the Covid-19 Era [Volume 3, Issue 1, 2024, Pages 54-84]
B
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Behboodi, Omid
The Effect of Confirmatory Credibility on Brand Loyalty and Brand Love in Multimedia Platforms, Investigating the Role of Virtual Brand Community Engagement, Brand Identity and Brand Attitude [Volume 3, Issue 2, 2024, Pages 184-211]
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Behboodi, Omid
Investigating the Impact of Social Media Content by Influencers and Users on the Purchase Intention of Low-Income Customers Using the SOR Model [Volume 3, Issue 2, 2024, Pages 260-287]
-
Behnam Feyzabadi, Fatemeh
The Effect of Confirmatory Credibility on Brand Loyalty and Brand Love in Multimedia Platforms, Investigating the Role of Virtual Brand Community Engagement, Brand Identity and Brand Attitude [Volume 3, Issue 2, 2024, Pages 184-211]
E
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Emami Qheshlaqh, Saeedeh
Designing a Model for Recruiting Employees of Creative Industries (Study of the Museum of the Islamic Revolution and Holy Defense) [Volume 3, Issue 1, 2024, Pages 29-53]
G
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Ghafourian Shagerdi, Amir
Designing the Social Media Branding Model of Iranian food Manufacturing Companies Using Grounded Theory [Volume 3, Issue 1, 2024, Pages 85-110]
J
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Jalilvand, Mohammad Reza
Coordinates of the Road Map of Cognitive War Application in Technological Media [Volume 3, Issue 1, 2024, Pages 3-28]
K
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Konjkav Monfared, Amirreza
Investigating the Effect of Advertising Literacy Dimensions on Resistance Strategies of Users in Social Media [Volume 3, Issue 2, 2024, Pages 288-308]
M
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Mafi, Mahdi
Business Strategies of the Iranian Cinema Industry: The Business Model of the Iranian Cinema industry in the Covid-19 Era [Volume 3, Issue 1, 2024, Pages 54-84]
-
Maleki, Mohammad Hasan
Identifying and Prioritizing Factors Affecting the Use of Social Networks in Iran's Cyberspace [Volume 3, Issue 2, 2024, Pages 153-183]
-
Mazroui Nasrabadi, Esmaeil
Gap Analysis of Implementation: Perception of Gamification Elements in Advertising Content (Case Study: Social Network and Online Taxi Application TAPSI) [Volume 3, Issue 2, 2024, Pages 231-259]
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Mehdi Sharifi, Seyed
Designing a Model for Recruiting Employees of Creative Industries (Study of the Museum of the Islamic Revolution and Holy Defense) [Volume 3, Issue 1, 2024, Pages 29-53]
-
Mirzahosseini, Farzaneh
Investigating the Effect of Advertising Literacy Dimensions on Resistance Strategies of Users in Social Media [Volume 3, Issue 2, 2024, Pages 288-308]
-
Mohaghar, Ali
Identifying and Prioritizing Factors Affecting the Use of Social Networks in Iran's Cyberspace [Volume 3, Issue 2, 2024, Pages 153-183]
-
Moradi, Mohsen
The Effect of Confirmatory Credibility on Brand Loyalty and Brand Love in Multimedia Platforms, Investigating the Role of Virtual Brand Community Engagement, Brand Identity and Brand Attitude [Volume 3, Issue 2, 2024, Pages 184-211]
N
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Nabiloo, Mahdi
Coordinates of the Road Map of Cognitive War Application in Technological Media [Volume 3, Issue 1, 2024, Pages 3-28]
-
Naimi-Sadigh, Ali
Designing a Revenue Sharing Model for Research Platforms [Volume 3, Issue 2, 2024, Pages 212-230]
P
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Pourdelan, Niloofar
Investigating the Impact of Social Media Content by Influencers and Users on the Purchase Intention of Low-Income Customers Using the SOR Model [Volume 3, Issue 2, 2024, Pages 260-287]
R
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Rahimnia, Fariborz
Investigating the Impact of Social Media Content by Influencers and Users on the Purchase Intention of Low-Income Customers Using the SOR Model [Volume 3, Issue 2, 2024, Pages 260-287]
-
Reza Gholizadeh, Rehane
Gap Analysis of Implementation: Perception of Gamification Elements in Advertising Content (Case Study: Social Network and Online Taxi Application TAPSI) [Volume 3, Issue 2, 2024, Pages 231-259]
-
Roshandel Arbatani, Taher
Identifying Factors Affecting the Promotion of the National Brand by Emphasizing Iran's Tourist Attractions and Using the Capacities of Social Media [Volume 3, Issue 1, 2024, Pages 111-133]
-
Roshandel Arbatani, Taher
Public benefit and platform [Volume 3, Issue 1, 2024, Pages 1-2]
S
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Sadeqi-Arani, Zahra
Gap Analysis of Implementation: Perception of Gamification Elements in Advertising Content (Case Study: Social Network and Online Taxi Application TAPSI) [Volume 3, Issue 2, 2024, Pages 231-259]
-
Salehi, Ali
Identifying Factors Affecting the Promotion of the National Brand by Emphasizing Iran's Tourist Attractions and Using the Capacities of Social Media [Volume 3, Issue 1, 2024, Pages 111-133]
-
Sanei, Mehdi
Designing the Social Media Branding Model of Iranian food Manufacturing Companies Using Grounded Theory [Volume 3, Issue 1, 2024, Pages 85-110]
-
Saraf Yazd, Mahdi
Identifying and Prioritizing Factors Affecting the Use of Social Networks in Iran's Cyberspace [Volume 3, Issue 2, 2024, Pages 153-183]
-
Seyed Taheri, Sonia
Instagram and the Effects of Luxury Goods Marketing: Investigating the Effect of Luxury Brand Advertising on Brand Community Interaction [Volume 3, Issue 1, 2024, Pages 134-152]
-
Sheikheslami, Zeinab
Investigating the Impact of Social Media Content by Influencers and Users on the Purchase Intention of Low-Income Customers Using the SOR Model [Volume 3, Issue 2, 2024, Pages 260-287]
T
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Tabatabaei Nesab, Seyyed Mohammad
Investigating the Effect of Advertising Literacy Dimensions on Resistance Strategies of Users in Social Media [Volume 3, Issue 2, 2024, Pages 288-308]
V
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Vahidi, Taghi
Designing the Social Media Branding Model of Iranian food Manufacturing Companies Using Grounded Theory [Volume 3, Issue 1, 2024, Pages 85-110]
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